Initial work: Maya
November
I have begun production of the concept piece using the
concept art as reference. From the concept art I am considering: composition,
space, lighting, shapes etc. To ensure the final piece resembles the concept
art as closely as possible.
As we are within a group, we have allocated tasks to each
other to ensure progress is organised and every member contributes to the
production. My tasks include: modelling, animation and texturing. We have
assigned these tasks based upon our skills and interests to create the best
work possible. Through regular reviews and constant communication we are
tracking our progress through the production.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgplE91yGVaMCn3ufzWEa2fjipI-YNoSsnK2ewpfKNIzEpN-RinQafTu2v7JtRuGgFJ-6CK0eXjD1qtP1q0dsS8mOlJpymOZSCAZu7EBQKKxTseE-zUSTTlg9OUFzduugjXzS4Pm3czYWM/s640/14993570_1143466535733615_3459130633386985257_n.jpg)
Using the concept art as reference; produced by Siobhan
Gilmore, I have created an initial set of the composition. I have used models
which are free to use in an educational project such as this. This way we can
quickly understand how to make the final piece and identify potential problems sooner
rather than later. Searching the web for both free and suitable models was a
challenge, once I had gathered them I imported them together to create the initial
set. With a camera set up and a few lights to represent fire flies I test
rendered a few shots.
I have used multiple renders including Mental Ray and Render
man etc. This way I can compare the advantages and disadvantages of each renderer
to find the most appropriate one for use to use for our final piece. In addition
I have experimented with a number of the camera settings to see the different results
we can use in our final piece including the manipulation of: focal length,
translation within the space and aperture. Each of these features provided a
different result and I will continue to experiment with these tools to acquire
the result we intend.
I will continue work with the set by further research by
attending events such as ‘Manchester Animation Festival’ and ‘Manimation’ for
artist reference and inspiration. Live action video reference of trees and
water for the animation, as well as modelling reference of trees.
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