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Saturday, 29 October 2016

Motion Blur: Tutor Review

 
Motion blur was the subject we learnt in the workshop today. Motion blur is an affect which occurs when a traditional camera’s shutter does not capture a fast moving subject completely causing a noticeable blur within the shot. Despite Mayas perfect mathematical shot construction, this does not produce an effective product because it is not the style of a traditional film.
Therefore we were taught the rendering options regarding motion blur and how to apply this to our animations.

During the 3D workshop I received critical feedback about my work from my tutor. He went through my animation several times and gave me several points about my animation which I could improve upon. I will amend these improvements, these included:

-Points upon the Graph Editor
-Spacing
-Secondary Action
-Overlapping Action
-Blinks
I intend to add motion blur to my work because I want my animation to have a theatrical aesthetic, which will be appealing to the audience. Otherwise a perfect render where every frame will be clear will not be as appealing. In addition to these settings I will correct my work by amending these improvements made by my tutor.
 
 
 


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