6th - 17th October 2016
Due to medical reasons I have not been able to attend recent
3D workshops, however I have continued to work on my character performance
assignment. I asked friends who attended the workshops what work has been done
and what is expected for the next session. I was told the character needed to
be blocked out with no animation. Therefore I have to create the keys and
extremes of the character as well as figure out how to turn off in-betweens in
Maya.
Notes: Animation Process and Practice Lecture 6th October:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinv47soQ9_oNATXO0EhkROi88_h_7vpgWhQVPl-BRwF40u9KQkfpKrveWvJnGHziGO2P8JWVFJWsVHWxkQfpheDIocXYKM_UIRT8w7dEV524WtVgrtWcwf5LcYbiFciGIcC7txFbuoh9o/s400/Animation+Process+and+Practice_16.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR1qcvl04PXmhtNo_Epz9X1ZjHZUK90V4B2sq0X8K71W1bkfWoV-vW83c0lushKYwTDzPSKYcPH1fGbzjs0Mvc99trrrjdBY3oM03E8OT_q96YnXMFeiFrmr1ukp_JxKntNwIO1_oT7tc/s400/Animation+Process+and+Practice_18.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIHi7ebHg1twtZGuUJsyuA5jPoobn1aZiKohfmIO5c0LwvBwCCWJXeU8gf2lzOMNIjMOmCxnivYS-VXPxaM9bks3xGlhrZRXlLHzc2C4MZmQFjNIHekwjrXrGXc1yZdjmRwHPc-OjiJlc/s400/Animation+Process+and+Practice_20.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCfTzUCL8AFULoj3f2njMq8XyDc2GZQVzrbmzJ8HCiJIickoxn_S55UbICA0N2it08PENAnDCWjNf6TiVU7-BsCvpN_gmz9sW6gVpMi0XDlQF4QBzaTN8wi9-mjQiPatikiYSNhQxPc1w/s400/Animation+Process+and+Practice_22.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0m27cjkxjb8ASMjItQIAKWe83ZjFGUiwLpO9dE8d7GrTlxAZuBFlsWf1tHe4Y3k0ZUZQ6aOWc1kc0FXPJUn_qyCTQq_GdhJSqXNJsi0pM7yssL4081zbx_ORLBASjd_HAtHptSbGUudU/s400/Animation+Process+and+Practice_24.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitWaHSOag0CEQ7lPAeIZU6RtMNFFSIxlfBaTEOWAv1qSb34t8kMyvCD07esIjVeBG30dGY4A7Swe8zDIuZq-GL60cIq4CI4xEMh0W0fInhBU7vIgkhL7kB4oN9fU9ww6WnDIjrFNl4tXM/s400/Animation+Process+and+Practice_26.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMmq0HXiyVVLJWE__-vplIalym4omkzbjqrDvOIo6wl2_1ryhwb7VkfFfcpT4DPfZ_WsBaWzx29AAfy7TeEW4NRxSmvNm9Ge92QUxwUfm401z8uUkz3xLAZFmU1ldE4b4PMFVnSgLLlR0/s400/Animation+Process+and+Practice_28.jpg)
Notes: Animation Process and Practice Lecture 17th October:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicz3BLdxy2IbX35j4yX1tyXHRY9HG8kpMvqeZvLWugm9c2BM0Lu0pLxjogwH121Cq8VIym75a2Kly-SljaiP3SEPbZTtQ-rCsJJ1JBE06FORj_lRzNRmrmxzzyo7DABTp8YsJE_L4QeHk/s400/Animation+Process+and+Practice_31.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLlthoH_FLj9EazwNXkVkMPWSfQ_3Y0JOpE8EGt8FGS8Iz2oawSiJieBo12qdEvlAhca3L4O1MTY0dJpsSHAkTawIOXNaKo6BFEGr60Iiy1oJMAWWMo-aN3rClr3URtq9W84OkblvH_z4/s400/Animation+Process+and+Practice_33.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtU18cEGDXVEWEJmAy_pA9xhkgvD7lWAc-Km1lSyiciGzCNN7ZuBYmSsAdtHnYR_BDlJFdNvuQGkQEcgwCRl2C2WBOkrG5U4IsmdUqHcanOEwZS_A9_jQvrGa8c-p4nLjAxNDidLGkMec/s400/Animation+Process+and+Practice_35.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCowr9FpQW35Lf-iQQbvAmhxT5BK3wsIrAogg92SZ4lnSSz2SJr6XW41UevW-23PjY0p5xmXXA_CR7zr9s0dclupiTqgL0gCIQHnSRQVCq2zDE9V_tLLD34wN3OkV2_LTAmo09CgMDl_o/s400/Animation+Process+and+Practice_37.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMhcuYC_icUg4SI2nCcQAN0P5-_siXTGt3fIrvBOujcqpXAqS98ZaFylxxPst8K3vO2RjRJ12m8HDMZ2sE9HX-B9augJrrhJZ4MWu_7h5VBGX3JrZHLmdaJ87PIb4od81E9qHpG1AFXJM/s400/Animation+Process+and+Practice_39.jpg)
I had to find out myself the tools within Maya on how to
turn off in-betweens as well as create all of the poses before the next week. I
simply searched for the answers on the internet regarding the tools within
Maya, and soon found the Animation preferences and graph editor. In addition to
solving a number of problems with Maya I learnt how to ‘step’ my character
which changed the positions of the rig without creating in-betweens.
Now that I had learnt the technicalities, I now had to plan
how to create the performance. Firstly I recorded a number of live action
reference videos of myself performing the dialogue. I mimed the words by
playing the sound file through my phone and considered how the voice sounded
and recreate an appropriate expression and act the piece effectively. I incorporated
a number of my own quirks by naturally acting the part and exaggerating my movements
which could then be further exaggerated in my animation, without over-acting
the scene.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVsyE3ZtjeoKqT1wucpectRju_Oe29ZZrS_6L0eCs3s8O4ASb9kGdgOb15zQdaKHzjxbnb7-Jjiqa7Eh13CsjFY7uixF8FNo3aPuuayEeY3JTh3op6J9_rAQ46oq2II8N5gJOajhj-Lko/s400/Sketches_1.jpg)
After I had recorded myself, I watched the footage and used
the extreme positions as reference for the model. Moreover I had to learn this
keys and extremes again by re-reading Richard William’s book on what to call
these positions. Once I gained an understanding of this, using the video as
reference I sketched more positions, expressions and takes to further plan my animation.
Using this technique, I started with the key positions, as
this was a short scene I broke it down into giving and receiving. What I mean
by this; my character will take/ or process information by physically leaning backwards
and then slightly leaning forwards as he talks like he is giving information
back. I believe this is an effective visual way to both give character life and
visually support the character’s motivations.
Once I had create the keys, I moved onto creating the
extremes, which are the positions in which the character is at his furthest
point within a movement. These will act as the in-betweens of the keys to
further break down the animation and give it structure.
I met with my 3D tutor during a workshop and he gave me
feedback on my poses. He said he liked them and that I needed to secure my
camera to ensure my poses are staged correctly. I will do this by locking my
camera in a fixed position and staging my character effectively in front of it
to give the best possible performance.
I believe I have worked effectively given that I have not
been able to attend recent sessions, because I have continued to work and teach
myself in this time. I plan to use further reference from other actors and
continue to read books on both acting and how to animate a character
effectively using graph editors in Maya and with the animation principles.
Continued work will be ensuring the camera is secure,
staging my character, lip sync and the in-betweens.
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